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Predicate | Object |
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rdf:type | |
lifeskim:mentions | |
pubmed:issue |
5
|
pubmed:dateCreated |
1997-12-11
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pubmed:abstractText |
As a nurse educator, I encountered many complaints from staff nurses about mandatory inservice education programs, stating that they are repetitious, time-consuming, often too basic, and at times, downright boring. One exception was an Infection Control Week education session that was done in the form of a game. This session set attendance records and had very positive feedback from staff nurses. As a result of this feedback, the use of gaming as a teaching strategy in nursing education was explored.
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pubmed:language |
eng
|
pubmed:journal | |
pubmed:citationSubset |
N
|
pubmed:status |
MEDLINE
|
pubmed:issn |
0022-0124
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pubmed:author | |
pubmed:issnType |
Print
|
pubmed:volume |
28
|
pubmed:owner |
NLM
|
pubmed:authorsComplete |
Y
|
pubmed:pagination |
231-4
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pubmed:dateRevised |
2005-11-16
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pubmed:meshHeading |
pubmed-meshheading:9348836-Adult,
pubmed-meshheading:9348836-Education, Nursing, Continuing,
pubmed-meshheading:9348836-Games, Experimental,
pubmed-meshheading:9348836-Humans,
pubmed-meshheading:9348836-Infection Control,
pubmed-meshheading:9348836-Inservice Training,
pubmed-meshheading:9348836-Learning,
pubmed-meshheading:9348836-Nursing Staff, Hospital,
pubmed-meshheading:9348836-Psychology, Educational
|
pubmed:articleTitle |
Gaming: a teaching strategy to enhance adult learning.
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pubmed:affiliation |
Wellesley Central Hospital, Toronto, Ontario, Canada.
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pubmed:publicationType |
Journal Article,
Review
|