Statements in which the resource exists as a subject.
PredicateObject
rdf:type
lifeskim:mentions
pubmed:dateCreated
2006-6-16
pubmed:abstractText
Game-Based e-learning (GBeL) was newly designed platform for education of students with higher education, especially for medical students. The purpose of this study was to preliminarily evaluate the attraction of GBeL, the motivation toward GBeL and the learning effect. We found more than 80% of students thought that GBeL was attractive and more interesting than traditional class. However, the percentage of enhancing interest to learn and learning more complete and deep knowledge were less than 50%.
pubmed:language
eng
pubmed:journal
pubmed:citationSubset
IM
pubmed:status
MEDLINE
pubmed:issn
1942-597X
pubmed:author
pubmed:issnType
Electronic
pubmed:owner
NLM
pubmed:authorsComplete
Y
pubmed:pagination
1032
pubmed:dateRevised
2009-3-9
pubmed:meshHeading
pubmed:year
2005
pubmed:articleTitle
The evaluation of Game-Based e-learning for medical education: a preliminary survey.
pubmed:affiliation
Graduate Institute of Medical Informatics, Taipei Medical University, Taiwan.
pubmed:publicationType
Journal Article, Evaluation Studies